A small, focused team building Thronespire – I, a soulslike-inspired action RPG where every boss you defeat can fight by your side.
Imagine World is a young, independent game studio founded by a group of friends based in Pakistan who grew up loving dark fantasy worlds and challenging gameplay.
We specialize in Action RPGs with deep combat, narrative-driven experiences inspired by anime, and end-to-end development in Unity URP.
"Our mission is simple: to build worlds players can lose themselves in, and stories they remember after the credits roll."
Team assembled, concepting begins.
Prototyping mechanics for Thronespire – I.
Upcoming demo release.
A **dark fantasy action RPG** where you play as the grandson of the Guardian of the Gems. Built in **Unity URP**, featuring soulslike combat, co-op play, and a unique boss-summon system.
Timing-based melee and magic inspired by soulslike design.
Play as Swordsman, Archer Girl, or Mystic Mage.
Summon defeated bosses at the cost of your own health.
A layered narrative where the "main boss" is just a servant.
The Dark Castle
Concept Art
When the Warlord of Shadows invades, the Guardian of the Gems sacrifices everything to shatter the Prime Gem.
As his grandson, you must retrieve a legendary sword from the Dark Castle. Six portals. Six generals. And a master waiting on a throne of shadows.
Will you seek revenge, or protect what’s left of the world?
Core Systems & Mechanics
Defeated bosses are stored as slots. Call them for 8-12s bursts at the cost of your HP.
Hunger affects stamina. Earn food from quests. Decide: push deeper or return to safety?
Level up HP, magic, and damage. Build a heavy tank, ranged assassin, or glass-cannon mage.
Swordsman (Frontline), Archer (Traps/DPS), and Mage (CC/Elements) must work together.
We aim for **stylized realism**—a gritty, moody look that feels grounded but still artistic.
Main Hero
Ranged DPS
Support/CC
Boss
NPC
Main Hero
Ranged DPS
Support/CC
Boss
NPC
Hover over a card to reveal their stats and unleash their power.
While we build our own IP, we help others build theirs.
Concept, story, core mechanics
Core combat, one area, one boss
Playable build for feedback
6 mini-bosses + Main Villain